PixelPAD game
Overview
A space shooter game optimized to work with a keyboard, you press the WASD keys to move the player in different directions, when you first enter the game, you press the 0 key to begin the game, during the game, there is a power up in the shape of a star the you can collect, when you collect it, you get an ability to shoot three bullets as the player normally shoots one bullet but after five seconds of collecting the power up, the player will return to shooting one bullet as normal. Your target of the game is to kill aliens, for each enemy you kill you get one score point, for each enemy you collide with, you lose one life, you start with three lives and obviously, if you lose all three lives then you die and the game shows you a game over screen, if you're professional and you can survive or kill enemies then your score will increase, if your score reaches 100 points then you are considered a winner, the game will then show a good game screen and tell you the instructions for starting a new game. If you want to restart or pause the game, you press the O key and the game will show you a screen that says the game is paused and tells you the instructions to unpause the game, to unpause the game you press the 8 key and the game will start again...
My PixelPAD game extensions
I added an extension so that the player can't leave the screen (Borders), I setted a scale number so that it doesn't reach higher than the screen size
A power up was an idea inspired from Ms.Mckay because I couldn't think of anything while stuck on the game.
The player will be able to shoot three bullets at a time for 5 seconds, after 5 seconds, the power up is unactive and the player goes back to normal...
The player will be able to shoot three bullets at a time for 5 seconds, after 5 seconds, the power up is unactive and the player goes back to normal...
I added a life system, when you lose your three lives, the game goes into a game over room with this emoji that looks relative but is funny for some reason. The game over room has instructions for starting another game.
I added a restart/pause menu for either restarting or pausing the game, it has clear instructions on what to do...
I added a special hit sound for when the player collides with an enemy, you can notice it when you play the game or watch the video of the game mini review...